Tapping System

From nifeROWIKI

Tapping Overview

Every time a unique party member interacts with a monster it will add bonus experience when the monster, considered a tapped monster, is killed. This can be done in a variety of ways:

  • Damaging a monster. This taps the monster that the player hits.
  • Getting hit by a monster. This taps the monster that hit the player.

This means that tanks and supports will naturally tap monsters by using their skills or tanking.

Tapping Experience Formula

Current EXP Tap (Per person added to party);


          Solo Player = 100% EXP
          2 Party Player (Killer + 1 Tap) = +25% EXP Each
          3 Party Player (Killer + 2 Tap) = +50% EXP Each 
          4 Party Player (Killer + 3 Tap) = +75% EXP Each 
          5 Party Player (Killer + 4 Tap) = +100% EXP Each 
          6 Party Player (Killer + 5 Tap) = +125% EXP Each 
          7 Party Player (Killer + 6 Tap) = +150% EXP Each 
          8 Party Player (Killer + 7 Tap) = +175% EXP Each 
          9 Party Player (Killer + 8 Tap) = +200% EXP Each 
          10 Party Player (Killer + 9 Tap) = +225% EXP Each 
          11 Party Player (Killer + 10 Tap) = +250% EXP Each 
          12 Party Player (Killer + 11 Tap) = +275% EXP Each